The
British Everything Everywhere was the first company to introduce 4G
networks. Although many celebrated the faster wireless speeds, some
people weren’t so hyped about it. Recently, a few anti-piracy supporters
have claimed that it might cause more piracy in the already crowded
environment.
For instance, the Federation Against Software Theft claimed recently that 4G networks are sure to launch a new wave of copyright violation. The outfit pointed out that at the time that the DEA had been drafted, mobile networks like 4G and public Wi-Fi weren’t deemed sufficiently conducive for copyright violation on such a large scale. Nevertheless, recent developments like the introduction of 4G networks and the increase of public Wi-Fi services are believed to open up new opportunities for copyright violation. The anti-piracy outfit also suggested that 4G networks justify the legal means for Internet service providers to include mobile network operators into their anti-piracy agenda.
In the meanwhile, the BPI and other industry outfits aren’t yet concerned about 4G networks becoming a new gateway for pirates. And they have no grounds to be, according to a recent study on mobile data pricing: the matter is that networks operators aren’t likely to offer unlimited data plans, as such expenses are too high to be supported by the average person.
Anyway, Everything Everywhere has announced their 4G data plans, which are £36 per month for 500MB and £56 per month for 8GB. Nothing to add – the numbers speak for themselves. In addition, you need too much traffic to be consumed to download music or video files to rely only on 3G or 4G networks. This is not the last argument – you can also take the example of majority of streaming music services, whose revenues normally are derived from monthly subscriptions. At the moment, such subscriptions encourage people to get a premium service by offering free access to music catalogues for limited time. But such offers are unavailable on mobile devices that are becoming more popular than desktops. And this is exactly what businesses are now trying to compensate for, but without apparent success. Strangely enough, nobody has considered an idea of coming up with a worthwhile model for monetizing music based on micropayments, which was announced last year.
For instance, the Federation Against Software Theft claimed recently that 4G networks are sure to launch a new wave of copyright violation. The outfit pointed out that at the time that the DEA had been drafted, mobile networks like 4G and public Wi-Fi weren’t deemed sufficiently conducive for copyright violation on such a large scale. Nevertheless, recent developments like the introduction of 4G networks and the increase of public Wi-Fi services are believed to open up new opportunities for copyright violation. The anti-piracy outfit also suggested that 4G networks justify the legal means for Internet service providers to include mobile network operators into their anti-piracy agenda.
In the meanwhile, the BPI and other industry outfits aren’t yet concerned about 4G networks becoming a new gateway for pirates. And they have no grounds to be, according to a recent study on mobile data pricing: the matter is that networks operators aren’t likely to offer unlimited data plans, as such expenses are too high to be supported by the average person.
Anyway, Everything Everywhere has announced their 4G data plans, which are £36 per month for 500MB and £56 per month for 8GB. Nothing to add – the numbers speak for themselves. In addition, you need too much traffic to be consumed to download music or video files to rely only on 3G or 4G networks. This is not the last argument – you can also take the example of majority of streaming music services, whose revenues normally are derived from monthly subscriptions. At the moment, such subscriptions encourage people to get a premium service by offering free access to music catalogues for limited time. But such offers are unavailable on mobile devices that are becoming more popular than desktops. And this is exactly what businesses are now trying to compensate for, but without apparent success. Strangely enough, nobody has considered an idea of coming up with a worthwhile model for monetizing music based on micropayments, which was announced last year.
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